Thinking Historically and Creating Digitally: History in 3D at the University of Texas at El Paso
In the spirit on the theme of Smashing Disciplinary Boundaries, the “History in 3D” panel details one of the largest inaugural group of students who worked with 3D Printing, AR/VR, Digital Graphic Novels and Video tools as part of two History 1301 - U.S. History of the United States to 1865 survey courses at the University of Texas at El Paso during Spring 2019. The panel will consist of a brave history professor who took on the unique opportunity, an instructional librarian and staff members from UTEP’s Academic Technologies from the newly opened GAIA Maker space located in the university's Undergraduate Learning Center. A Teaching Assistant and a student have been asked to participate as part of the panel so they can share their experiences from their vantage points.
3D Printing has been available for courses at UTEP for several years, but mostly in Fine Arts, STEM, and Engineering courses. The University is also the home of the W.M. Keck Center for 3D Innovation. The History 1301 courses went beyond those efforts by offering 3D printing to undergraduates across numerous majors. One class had 78 students, and another had 197 students. Students worked in groups of five members each. One advanced student worked on his own. The class also invited an artist, a cartoonist and a filmmaker who shared their processes to introduce students to digital storytelling. Class projects culminated in a showcase of student work at the University's Centennial Museum.
Dr. Juárez partnered with Mike Pitcher, Director of Academic Technologies, Technologists Karla A. Ayala and Hector E. Lugo at the newly opened GAIA Makerspace who taught 275 students how to use AutoDesk Fusion 360, TinkerCAD; iBooks; iMovie, and Unity, via a monthly 3D Academy which was held during the first class of the month in each course. Students were also provided time in class to work on their projects in their groups or at the GAIA Maker space. Students also wrote a group paper and participated in peer evaluations.
You are invited to attend this panel and hear what it was like to run and manage 275 students in 57 groups, as well as to hear from 3D experts, educators, a Librarian, a Teaching Assistant and a Student about thinking historically and creating in 3D, AR/VR, via digital graphic novels and video projects! Dr. Juárez states: “It was an opportunity to innovate; it was a challenge, but it was a blast!”
Miguel Juárez (University of Texas El Paso)
Joy Urbina (University of Texas El Paso)
Maria G. Vallejo (University of Texas El Paso)
Mike Pitcher (University of Texas El Paso)
Hector E. Lugo (University of Texas El Paso)
Karla Ayala (University of Texas El Paso)
Martine Ceberio (University of Texas El Paso)